

So, it isn’t a massive surprise to see it appear in the game, especially since its latest title, Guilty Gear Strive, included rollback netcode at launch. Le premier atout de Persona 4 Arena Ultimax, ce qui frappe d’entrée, ce sont les qualités esthétiques du titre.Que ce soit dès le menu principal, terriblement efficace et stylé, n’ayant rien à envier à celui d’un Persona 5, on est saisi et rapidement immergé.Mais c’est particulièrement sur la direction artistique que le soft flatte la rétine. Whenever the connection becomes unstable, the game simply rolls back to a previous point and the action continues.Īrc System Works, the main developer of Persona 4 Arena Ultimax, has been a supporter of rollback netcode. Rollback netcode, however, is beloved by fighting game players because it almost entirely eliminates this kind of lag.

#P4AU Producer Wada-san has a very exciting message!ĭelay-based netcode was, and still is, a system that doesn’t really work for these kinds of games. It also makes it difficult to pull off intense combos and react quickly to your opponent. (N) only use the Nth attack of the move (for example, if c.S (1) is written, you only use the first hit of c.S) (move) whatever. , link the next attack after preceding move's recovery. Frequently, this causes matches to lag and stutter, ruining many of them in the process. Numbers represent direction on a keyboard numpad. However, this kind of setup has issues if either player has a bad connection. There are still loads of fighting games that opt to go for delay-based netcode instead, though. In very simple terms, rollback netcode is a system that makes lag almost unnoticeable. But now, more titles are starting to adopt rollback netcode into their multiplayer experiences. Sometimes to the point where the online mode was often unplayable. In the past, fighting games have had serious problems online. It’s arguably been one of the most important additions to the genre in the last few years. Rollback netcode is a big deal to many in the fighting game community. Time to make history, in a few months from now These releases have done well for Atlus, and it’s likely we’ll see more somewhere down the line (like Persona 3 FES, right Atlus?). It all started with Persona 4 Golden‘s release on Steam and continued with the classic JRPG Shin Megami Tensei III: Nocturne‘s HD remaster. Persona 4 Arena Ultimax‘s re-release is part of Atlus’ plan to bring classic titles to modern systems. It’s disappointing that rollback won’t be present at launch, but it’s good to see its inclusion regardless. Instead, rollback netcode will make its way to the game this summer. The catch is that it won’t be there at the game’s launch on March 17. Like the previous title, Persona 4 Arena Ultimax is a fighting game in which characters from both Persona 3 and Persona 4 battle each other using a variety of special moves, combos, and Persona abilities. Atlus has announced that Persona 4 Arena Ultimax will be getting rollback netcode.
